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How to Make an App – Turn $250 into a $100k+ Portfolio with “App Flipping”

Candy Jam Rush Source Code

How to Make an App – Turn $250 into a $100k+ Portfolio with “App Flipping”

Many believe that creating an app is too expensive. Another problem is that people often have no idea where to start. But there is good news. There is a solution called “App Flipping” and it has been around since the inception of the App Store. “App Flipping” is a process of modifying the graphics and theme of a particular app, but retaining the core code. By simply replacing the graphics, you can upload your app to the App Store in no time. In fact, this is how “Angry Birds” became what it is today through many different iterations. “App Flipping” is about seeing opportunities in the market similar to the idea of flipping houses but instead, were applying the same tactics to the App Store. There’s less risk, less time, less cost, and better results. So over the past few months we have been brewing up a plan for you all to be excited about. We would like to introduce to you…

The Candy Jam Rush Source Code

Based on the classic board game, Rush Hour, Candy Jam Rush takes the sliding block puzzle to the next level by integrating addictive elements and varying gameplay (i.e. solve before time runs out and puzzles with limited moves). The goal of the game is to slide the red block free by sliding the other pieces out of its way. The code is written in a way where even beginners can navigate and edit with ease.

Candy Jam Rush Features:

5 Ways to Make Money:
• Several In-App Purchases (Puzzle Boosters – available for players to purchase to help with those challenging levels, Remove Ads, Unlocking More Levels)
• Chartboost Advertisements
• Applovin Advertisements

• Detailed Documentation and Assets List for quick turnaround
• Optimized for iOS 10
• Social Media integration and incentives for sharing
• Full-Sized Game Board
• Gamecenter integration with Leaderboards and Achievements
• “Rating Request Pop-up” to encourage reviews
• Levels Designed in a Sabertooth Layout (Levels are gradually more difficult as you go but simpler levels are wedged in between difficult levels to increase user retention.)
• Limited number of graphics which makes for a quick turnaround and upload to the App Store
• Great for all ages
• Helps build sequential thinking, reasoning, intuition, problem solving and planning skills

Test drive the game: Here

Purchase the source code: Here

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